Display Name = "Ilias Temple Ruins Layer 3"
Parallax Name = "DarkSpace1"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 137, 68, 16, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 137, 68, 17, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 137, 68, 18, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 137, 68, 19, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1097, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([280, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([32, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([28, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1358, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowPicture([5, "80_sirousagi_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>This is the last floor.\nIndulge my tale just a bit longer."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>We'll indulge you, so get to talking."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>We shall indulge you, hurry up and talk."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Then I'll continue with the story...\nI already said that this world was the first one to branch off from the true history's world, right?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Yeah... Just why did the true world branch off? What is the paradox that caused it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Yes... Why did the true world branch off?\nWhat is the paradox that caused this?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>The cause of the paradox and why the true world began branching off... Before I reveal that to you, first know that the space-time continuum had already deteriorated."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>The space-time continuum had....deteriorated?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Yes... The time axis of the true world had deteriorated significantly. This was because a certain goddess crammed way too many loops into it."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Whenever a certain someone died, she'd rewind the entire world... With hundreds of such loops crammed into it over such a short period, the time axis was thoroughly damaged."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Time looping back whenever a certain person dies...? What the hell kind of phenomenon is that?"])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>The Goddess Ilias' Re-Creation Plan.\nShe was rewinding time whenever the hero Luka failed in his adventure."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Are you referring to the Luka of the true world?\nWhy would she do something like that...?"])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>The Goddess Ilias was aiding Luka in his adventure.\nEven if he failed, she would forcibly revive him and make him try again."])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>Oh my, she was doing something like that all along...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>A loop caused by the death of a certain person...\nYou couldn't possibly mean..."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Yes... It's the Evaluation Meeting, part of your Re-Creation Plan. You were rewinding time whenever Luka failed in his adventure, weren't you?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>In doing so over and over again...\nThe space-time continuum of the true history had become tattered."])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>............"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>But, space-time can repair itself.\nThis alone wouldn't have been a major problem."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>The primary reason that the continuum collapsed, and why the paradox occurred... That is--"])
    ErasePicture([5])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_tamamo2\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[1, -2])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, -2])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>--in the innermost room of Ilias Temple, right before your eyes and noses. So, are you ready to find out?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Yeah, of course we are!"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Then let's go, it's finally time to see \"that\" in person."])
    PlaySE(["RPG::SE(@name=\"mon_tamamo2\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[10, 0])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[10, 0])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ControlVariables([1075, 1075, 0, 0, 10])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    FadeinScreen([])
    Wait([60])
    ShowAnimation([-1, 542, false])
    Wait([60])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    ChangeTransparency([1])
    Wait([60])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>W-we made it back..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>Didn't you tell us neither side could interact with the other?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
      ShowText(["\\n<Ilias>Did you not tell us neither side could interact with the other?!"])
      Empty([])

    BranchEnd([])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowPicture([5, "80_sirousagi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>She was actually able to sense us even with time frozen... She's truly a god who has experienced space-time travel."])
    ShowPicture([6, "80_sirousagi_st01", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_iriasu_st04c", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>You did well to make it back. Now then..."])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    ShowAnimation([22, 515, false])
    Wait([30])
    ControlVariables([1075, 1075, 0, 0, 15])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>Hyaaaaah?!"])
    Wait([30])
    ShowPicture([5, "80_iriasu_st04c", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>Your duty is complete.\nNow then, let us continue..."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>Thus, many parallel worlds were born.\nThe number of parallel worlds increased steadily, just like bubbles on the surface of turbulent water--"])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>When the water's surface is covered with bubbles, they begin to pop one by one. From the combined burden of their many paradoxes, the parallel worlds have begun to annihilate one another."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>Parallel worlds being annihilated...\nWe saw one going through that process."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Parallel worlds being annihilated...\nWe witnessed for ourselves how one of them disappeared."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>In the end, what awaits is likely the annihilation of all parallel worlds. Everything will be swallowed by chaos and returned to complete nothingness."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>No way... Isn't there something we can do to prevent this calamity?!"])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>You aren't the only ones who think so.\n...More accurately, those from \\C[17]this world\\C[0] aren't."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>At present, there are very few parallel worlds remaining... Among those left are two particular parallel worlds which follow very unique histories."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>These two worlds became aware of the existence of other parallel worlds. And they began to interfere with worlds other than their own for the sake of self-preservation."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>Assassins from those two worlds have already infiltrated this one. Black Alice was aware of this, as you saw."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Black Alice was saying that angels and succubi had made their way into this world. She must've been referring to the Seraphs and the three Lilith Sisters."])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>So they really did come from other parallel worlds..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Black Alice stated that angels and succubi had made their way into this world. She was likely referring to the Seraphs and the three Lilith Sisters."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>So their lots had indeed come from other parallel worlds after all..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>But aren't they also working to avert our destruction? Then couldn't we work together--"])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>No, that would be impossible.\nBecause those from the other worlds--"])
    ErasePicture([5])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=80)"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ControlSwitches([31, 31, 0])
    ShowAnimation([32, 1170, true])
    ShowPicture([5, "80_iriasu_st04c", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>Kuh...!"])
    ShowPicture([6, "80_lilith2_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_iriasu_st04c", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>...That will be all.\nLet the goddess who has finished her role step down from the stage..."])
    ErasePicture([6])
    ShowPicture([5, "80_iriasu_st04c", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>Luka... You must save\\*\\fi this\\*\\fi world..."])
    PlaySE(["RPG::SE(@name=\"Fire2\", @pitch=100, @volume=80)"])
    MovePicture([5, nil, 0, 0, 0, 240, 100, 100, 0, 0, 60, true])
    ErasePicture([5])
    ControlVariables([1075, 1075, 0, 0, 16])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias' form distorts before collapsing!\nShe turns into countless holy particles and dissipates--"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>This...no..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>Lilith Sisters!\nWe were in the middle of a story...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Lilith... What have you done?!"])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_astaroth_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>Ilias had already become the core of chaos.\nThere was no other way to stop the erosion of chaos except to eliminate her."])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>So we took care of her for you!\nReally, you should be thanking us, you know."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>Then we'll have\\*\\fi you\\*\\fi talk, instead!\nYou've come here from another parallel world, correct?!"])
      ErasePicture([6])
      ShowPicture([5, "80_lilith2_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Yes... We come from a world where the Dark Goddess triumphed in the Great Monster Wars, where the efforts of the Dark Goddess and the Six Ancestors rid the world of Ilias' oppression."])
      ShowPicture([10, "iv_6so", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>It is a world of complete freedom.\nThere exists no oppressive ruler like the Goddess Ilias."])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>A world governed by the Dark Goddess...\nSo that's one of the parallel worlds where a unique divergence occurred."])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>That is...truly fascinating..."])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      ErasePicture([10])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Why did you come to this world?\nWhat the hell are you scheming...?"])
      ShowPicture([5, "80_lilith2_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_morrigan_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>\"Scheming?\" You're bad at listening.\nWe're doing this to save you...no, all of the worlds."])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>You're saving this world while bringing this much disorder to it? Just what are you planning, teaming up with my mother?!"])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Listen to us, Alipheese the Sixteenth...\nYour mother never abandoned you."])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>Rather, this is parental love.\nShe didn't want her beloved daughter to play the role of villain."])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>What? What do you mean...?"])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>As you are aware, all parallel worlds are on the verge of annihilation. Our only hope is the complete unification of worlds."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Complete unification of worlds?\nSo basically, you want to combine all of the parallel worlds?"])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Well, that understanding is more or less correct. We are trying to unify all of the worlds."])
      ShowPicture([5, "80_morrigan_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>Life energy is included in that unification as well--the soul as you would call it.\nWe must draw each and every one of them into our world."])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>To do that, we've gotta release those souls from their bodies. That's why we've caused massacres around this world."])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Draw the souls of this world into yours...?\nYou can do that...?"])
      ShowPicture([5, "80_lilith2_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Yes... By means of a technique that our master, the Dark Goddess Alipheese, has employed. It seems to be an invention of Ilias that our master has improved upon."])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>Ilias would often use this \\C[17]return network\\C[0] system to bring back specific individuals. She named it the \"Evaluation Meeting\"... How ridiculous."])
      ShowPicture([6, "80_morrigan_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>So, we make them die in order to draw their souls into our world. Did you think we were massacring people for the sheer joy of it?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>It didn't look like you were doing anything but enjoying it..."])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>However, wanton slaughter would go against the true history.\nThe more you deviate from the true history, the faster the chaosization spreads."])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Thus, we had to carry out our plans in accordance with the true history."])
      ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>We disguised them as events that happened in the true history...or events that could've happened."])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>So that's why you caused a war between humans...\nHas my mother also been playing a part in this barbarism?!"])
      ShowPicture([6, "80_morrigan_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>The Fifteenth understood that this was the only way. If we don't unite the worlds, all of them will be totally annihilated..."])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>There was another thing that the Fifteenth understood: her daughter and current Monster Lord, the Sixteenth, would never go along with a plan like that."])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>And so she cast me out from the Monster Lord's Castle..."])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Those spearheading this plan will become the slaughterers of this world. She doesn't want you to become that... That is your mother's wish."])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Therefore, the Fifteenth deposed you from the throne, while embracing within her heart the tragic determination to become a slaughterer..."])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>And so, my mother placed me in this form..."])
      ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>However, the White Rabbit continued to guide you.\nHer guidance shows that she recognizes you as the legitimate Monster Lord."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Explain this unification of the worlds in detail. What happens in your world to the souls that died in this one?"])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>In this world, there is nothing but death.\nBut when the souls reincarnate into the world of the Dark Goddess--"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>You've come from a parallel world as well, haven't you...? Just what are you attempting to do in this world?!"])
      ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
      ShowText(["\\n<Morrigan>Who'd explain every little detail--"])
      ErasePicture([6])
      ShowPicture([5, "80_lilith2_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>We come from a world where the Dark Goddess triumphed in the Great Monster Wars, where the efforts of the Dark Goddess and the Six Ancestors rid the world of Ilias' oppression."])
      ShowPicture([10, "iv_6so", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>It is a world of complete freedom.\nThere exists no oppressive ruler like the Goddess Ilias."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>So, the Dark Goddess Alipheese dominates the world instead!"])
      ErasePicture([5])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      ErasePicture([10])
      ShowPicture([5, "80_lilith2_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>She does not rule or oppress anyone.\nHer ways are not like yours, Goddess Ilias."])
      ShowPicture([6, "80_morrigan_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>Our world has complete freedom!\nIt was released from the rule of a narrow-minded deity like yourself!"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>A world ruled by the Dark Goddess...\nThat must be one of the parallel worlds where a unique divergence occurred."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So then why all of the slaughter and scheming in our world...? Even going so far as to manipulate the major kingdoms into starting a war with each other...!"])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Even that was for the sake of all worlds, including \\C[17]this world\\C[0]. We are merely releasing every soul from their bodies and uniting them in our world."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>No way, that's...\nI see, using return network magic...\nEvery soul...?"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>How outrageous...and horrible!\nWhat you are attempting to do makes a mockery of all life!"])
      ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>...Then answer me this!\nHow would\\*\\fi you\\*\\fi avert destruction, Goddess Ilias?"])
      ShowPicture([6, "80_morrigan_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>Tell us, O Goddess!\nUnder these circumstances, what other choice do we have?!"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>............"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>No... I'm sure there's another way..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>What do they mean, Ilias...?"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>You do not need to know what terrible things these fiends are trying to accomplish."])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Goddess Ilias... You must've realized as well.\nThere is no longer any other way to save everyone."])
      ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>Hero Luka, I'm sure you will make the right decision--"])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_lilith2_st03b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_morrigan_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>...Hey, sisters.\nIt looks like chit-chat time is over."])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>...Yes, I know.\nAstaroth! Morrigan!"])
    ErasePicture([5])
    ErasePicture([6])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([15, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-1, 0])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, 0])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-3, 0])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-3, 0])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-1, 2])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, 2])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>A holy power is approaching... Is it angels?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>This is... A holy power is approaching..."])
      Empty([])

    BranchEnd([])
    ShowAnimation([17, 501, false])
    Wait([30])
    ControlSwitches([32, 32, 0])
    ShowAnimation([18, 501, false])
    Wait([30])
    ControlSwitches([33, 33, 0])
    ShowAnimation([19, 501, false])
    Wait([30])
    ControlSwitches([34, 34, 0])
    PlayBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    Wait([60])
    ShowPicture([5, "80_eden_st35", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>Foul minions of the Dark Goddess...\nWe shall smite you where you stand!"])
    ShowPicture([5, "80_shion_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_gnosis_st05", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>It's been a long time, filthy succubi...\nWe're going to settle this here!"])
    ShowTextAttributes(["gnosis_fc1", 4, 0, 2])
    ShowText(["\\n<Gnosis>Destroy, destroy, destroy...\nNot one of the Dark Goddess's pawns will escape slaughter..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Eden... Weren't you in the Snow Shrine?\nNo, you're an Eden from a parallel world?!"])
      ErasePicture([6])
      ShowPicture([5, "80_eden_st31", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["eden_fc2", 0, 0, 2])
      ShowText(["\\n<Eden>Yes, that is correct.\nWe come from a world governed by the magnificent Goddess Ilias."])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>No... Don't..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["eden_fc1", 2, 0, 2])
      ShowText(["\\n<Eden>This is absurd...!\nThere is another me?"])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>No... Don't..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>That Eden is from another world.\nYou've come from a world where the Goddess triumphed in the Great Monster Wars, correct?!"])
      ShowTextAttributes(["eden_fc2", 0, 0, 2])
      ShowText(["\\n<Eden>Yes, it is just as you say...\nWe hail from a world governed by the magnificent Goddess Ilias."])
      Empty([])

    BranchEnd([])
    ShowPicture([7, "iv_7angel", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>The Dark Goddess was completely destroyed, and the world is governed by the Seven Archangels.\nIt is a paradise where everyone's voices give unending praise to Ilias."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Then, that scene I saw before at Esta--"])
    ErasePicture([5])
    ErasePicture([6])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([7])
    ShowPicture([5, "80_shion_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_gnosis_st05", 0, 0, 150, 0, 100, 100, 255, 0])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
      ShowText(["\\n<Gnosis>The attack back then was my error...\nI was unaware of the fact that Raphaela had invited you."])
      ErasePicture([6])
      ShowPicture([5, "80_eden_st31", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["eden_fc2", 0, 0, 2])
      ShowText(["\\n<Eden>Anyhow, we have no time to entertain you.\nWe must vanquish these underlings of the Dark Goddess who stand before us."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["shion_fc1", 0, 0, 2])
      ShowText(["\\n<Zion>Yeah, sorry about last time.\nI heard afterwards that Raphaela invited you."])
      ErasePicture([6])
      ShowPicture([5, "80_eden_st31", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["eden_fc2", 0, 0, 2])
      ShowText(["\\n<Eden>...Ilias, this shall take only a moment.\nWe shall vanquish these underlings of the Dark Goddess."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_eden_st31", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_lilith2_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>That's our line.\nServants of the Goddess Ilias...\nYou will die here."])
    ErasePicture([6])
    ShowPicture([5, "iv_succu_vs_angel2", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["shion_fc1", 1, 0, 2])
    ShowText(["\\n<Zion>Now we're talking!\nI'll grind you all into dust!"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>Come on, it's time to hunt some angels..."])
    ShowTextAttributes(["gnosis_fc1", 6, 0, 2])
    ShowText(["\\n<Gnosis>I will erase... Erase, erase, eraseeraseerase..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>The Ilias Temple ruins... What a perfect site for your graves! We'll bury all three of you here!"])
    ShowPicture([5, "iv_succu_vs_angel1", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>Let's go, Zion! Gnosis!\nNow! For Ilias!"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>Come on, Astaroth! Morrigan!"])
    ShowPicture([5, "iv_succu_vs_angel2", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowAnimation([-1, 1171, false])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Lilith Sisters and the three Seraphs clash head-on!\nA whirlwind devastated the surroundings in the aftermath of the fight!"])
    Wait([60])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>No... Stop..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>With their powers, there's no way we could stop them..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>With their powers, it would be impossible for us to intervene..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>What power...\nFor them to be clashing in our world..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A world where the Goddess won the Great Monster Wars\nand a world where the Dark Goddess won.\nAssassins from both sides are clashing right here."])
    ErasePicture([5])
    ControlSwitches([35, 35, 0])
    Wait([30])
    SetMoveRoute([35, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>I said no...\nStop this fight..."])
    ConditionalBranch([0, 4, 0])
      SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-2, 2])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-2, 2])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
      ShowText(["\\n<Gnosis>Strange words...\n\"No, no,\" what on earth are you rejecting?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[1, 2])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, 2])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>You've been saying that this whole time.\n\"No, no,\" what's your problem--"])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_sonia_m1_st24", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>But, this is..."])
    SetMoveRoute([15, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([18, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_sonia_m1_st07", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sonia_fc1", 6, 0, 2])
    ShowText(["\\n<Sonya>--Class Three Cross-World Contact detected. Fighting between individuals from separate parallel worlds is prohibited."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["gnosis_fc1", 4, 0, 2])
      ShowText(["\\n<Gnosis>What...?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>Wh...what the-?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya, what the hell are you talking about...?"])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith>It can't be--"])
    ShowTextAttributes(["eden_fc2", 5, 0, 2])
    ShowText(["\\n<Eden>This is bad--!"])
    ShowTextAttributes(["sonia_fc1", 6, 0, 2])
    ShowText(["\\n<Sonya>Prohibiting conflict between Cross-World Individual F02767 and Cross-World Individual F00793 in area F00001. Initiating preventative measures, Apoptosis XX00002 starting up--"])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>An XX-class apoptosis... The highest class we know of! I never expected one was mixed in with the hero's party--"])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ShowPicture([10, "sys_noise", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    Wait([30])
    ControlSwitches([36, 36, 0])
    ShowPicture([5, "80_soniaapoto_m1_st27", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([10])
    ShowTextAttributes(["soniaapoto_fc4", 2, 0, 2])
    ShowText(["\\n<Sonya>Responding■■■erasu■namely, immedia■■■■■--\n■■■■■■restric■■■■■ang■■■■■!!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["eden_fc2", 4, 0, 2])
      ShowText(["\\n<Eden>Gnosis! Get back!"])
      ShowTextAttributes(["gnosis_fc1", 4, 0, 2])
      ShowText(["\\n<Gnosis>Kuh...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
      ShowText(["\\n<Lilith>...Morrigan! Get away!"])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>Kuh...!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ShowTextAttributes(["soniaapoto_fc4", 2, 0, 2])
    ShowText(["\\n<Sonya>■will■■■■--"])
    ConditionalBranch([0, 4, 0])
      SetMoveRoute([35, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sonya seized Gnosis' arm as she attempted to fly away!"])
      ShowTextAttributes(["gnosis_fc1", 5, 0, 2])
      ShowText(["\\n<Gnosis>Release, release...release..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      SetMoveRoute([35, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sonya seized Morrigan's arm as she attempted to fly away!"])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>Let go...! Aaaah...!!"])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["soniaapoto_fc4", 3, 0, 2])
    ShowText(["\\n<Sonya>■■■■■■--"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["shion_fc1", 2, 0, 2])
      ShowText(["\\n<Zion>Shit! She's being eroded!!"])
      ShowTextAttributes(["gnosis_fc1", 2, 0, 2])
      ShowText(["\\n<Gnosis>I won't allow it... Excising body."])
      PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gnosis burnt off her upper arm!"])
      SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[2, -2])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[2, -2])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
      ShowText(["\\n<Gnosis>Kuh..."])
      ShowTextAttributes(["shion_fc1", 2, 0, 2])
      ShowText(["\\n<Zion>Gnosis! Are you okay?!"])
      ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
      ShowText(["\\n<Gnosis>Minor damage sustained...\nHowever, more than half of my energy was drained..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
      ShowText(["\\n<Astaroth>This is bad! She's being eroded!!"])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>As if I'd let you...!"])
      PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Morrigan uses her free hand to sever her arm with a sword!"])
      SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-1, -2])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, -2])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>Guuh..."])
      ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
      ShowText(["\\n<Astaroth>Morrigan, are you all right?!"])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>This'll grow back soon enough...\nBut, I screwed up... She stole a lot of energy..."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_soniaapoto_m3_st04", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["soniaapoto_fc4", 1, 0, 2])
    ShowText(["\\n<Sonya>■■■■■■...!!"])
    ConditionalBranch([0, 4, 0])
      PlaySE(["RPG::SE(@name=\"Saint8\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sonya absorbs Gnosis' arm!\nHer body radiates an air of sublime intimidation!"])
      ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
      ShowText(["\\n<Lilith>She's taken in the power of an angel...\nThis isn't good..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sonya absorbs Morrigan's arm!\nHer body undergoes a strange transformation!"])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>She's taken in the power of a yoma...\nThis is bad..."])
      Empty([])

    BranchEnd([])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShakeScreen([7, 7, 150, true])
    ShowPicture([10, "sys_noise", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    Wait([30])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["move_stand_actor(525)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowPicture([5, "80_soniamazda_st01", 0, 0, 0, 0, 100, 100, 255, 0])
      ControlSwitches([37, 37, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
      ErasePicture([10])
      PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mazda>Holy■■■■■■■tion■■■■■...\nIm■■■■■■■■■■■■..."])
      ErasePicture([5])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Sonya, no..."])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>No way, Sonya was an apoptosis..."])
      ShowPicture([5, "80_lilith2_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
      ShowText(["\\n<Lilith>The highest class apoptosis has taken in the power of an angel... We must stop her!"])
      ShowPicture([5, "80_eden_st35", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_lilith2_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
      SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      SetMoveRoute([15, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      SetMoveRoute([18, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["eden_fc2", 4, 0, 2])
      ShowText(["\\n<Eden>Sorry, I can't let you go...!"])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>Damn it... You're being a nuisance!"])
      ErasePicture([6])
      ShowPicture([5, "80_soniamazda_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mazda>Come■■■■■■■ang■■■■...\nThis■■■■■■■■■■■■com■■..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Sonya, come to your senses!\nWe're--"])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>It's useless Luka, she's not listening!\nIf you don't draw your weapon, you'll be killed!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Even so, I can't hurt Sonya...!"])
      ConditionalBranch([4, 520, 0])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>Cool your head, Luka...\nFirst stop Sonya, then get her back to normal, in that order."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>If we don't stop her here, we won't be able to turn her back... You got that?"])
        Empty([])
      Else([])
        ShowTextAttributes(["alice_fc6", 1, 0, 2])
        ShowText(["\\n<Alice>If we don't stop her now, we won't be able to restore her to normal!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I understand, this is to bring back Sonya--\nEveryone, let's do this!"])
      ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mazda>Destruc■■,■■■■■■■■■■...\nTh■■■■■■■■■i■■■■...!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sonya has mutated into an apoptosis.\nWe must do whatever we can to stop her so that we can turn her back!"])
      ErasePicture([5])
      ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia1\", @volume=100, @pitch=100)"])
      ControlSwitches([22, 22, 0])
      ChangeBattleBack(["DemonicWorld1", "DemonicWorld"])
      BattleProcessing([0, 868, false, false])
      ControlSwitches([22, 22, 1])
      ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
      ControlSwitches([7009, 7009, 0])
      ControlSwitches([31, 31, 1])
      ControlSwitches([32, 32, 1])
      ControlSwitches([33, 33, 1])
      ControlSwitches([34, 34, 1])
      ControlSwitches([35, 35, 1])
      ControlSwitches([36, 36, 1])
      ControlSwitches([37, 37, 1])
      ChangeTransparency([0])
      RecoverAll([0, 0])
      ShowPicture([5, "80_soniamazda_st03", 0, 0, 0, 0, 100, 100, 255, 0])
      TransferPlayer([0, 746, 1, 0, 0, 2])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowPicture([5, "80_soniamanyu_st01", 0, 0, 0, 0, 100, 100, 255, 0])
      ControlSwitches([37, 37, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
      ErasePicture([10])
      PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mainyu>Dark■■■■■■■■■■■■■transf■■■■...\nIm■■■■■■■■■■■■..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Sonya, what have you..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Impossible...\nSonya was an apoptosis..."])
      ShowPicture([5, "80_eden_st35", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["eden_fc2", 4, 0, 2])
      ShowText(["\\n<Eden>We'll stop her, Ilias!"])
      ShowPicture([5, "80_eden_st35", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_lilith2_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
      SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      SetMoveRoute([15, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      SetMoveRoute([18, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>Have you forgotten about us...?!"])
      ShowTextAttributes(["shion_fc1", 2, 0, 2])
      ShowText(["\\n<Zion>Guh... Don't get in my way!!"])
      ErasePicture([6])
      ShowPicture([5, "80_soniamanyu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mainyu>N■■■■■■absorb■■■■■...\nEvery■■■■■■■■■■t■■■■..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Sonya, come to your senses!\nWe're--"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>It's no use, Luka! Sonya is no longer listening! If you don't take up arms, you'll be killed!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Even so, I can't hurt Sonya...!"])
      ConditionalBranch([4, 520, 0])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>Cool your head, Luka...\nFirst stop Sonya, then get her back to normal, in that order."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>If we don't stop her here, we won't be able to turn her back... You got that?"])
        Empty([])
      Else([])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>If we don't stop her first, we won't be able to turn her back to normal!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I understand, this is to bring back Sonya--\nEveryone, let's do this!"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>(At the rate the erosion has progressed, can she even be returned to normal...?)"])
      ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mainyu>The■,■■■■■■■■■■...\nI■■■■■■■■■destr■■■■...!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sonya has mutated into an apoptosis.\nWe must do whatever we can to stop her so that we can turn her back!"])
      ErasePicture([5])
      ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia2\", @volume=100, @pitch=100)"])
      ControlSwitches([22, 22, 0])
      ChangeBattleBack(["DemonicWorld1", "DemonicWorld"])
      BattleProcessing([0, 869, false, false])
      ControlSwitches([22, 22, 1])
      ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
      ControlSwitches([7010, 7010, 0])
      ControlSwitches([31, 31, 1])
      ControlSwitches([32, 32, 1])
      ControlSwitches([33, 33, 1])
      ControlSwitches([34, 34, 1])
      ControlSwitches([35, 35, 1])
      ControlSwitches([36, 36, 1])
      ControlSwitches([37, 37, 1])
      ChangeTransparency([0])
      RecoverAll([0, 0])
      ShowPicture([5, "80_soniamanyu_st04", 0, 0, 0, 0, 100, 100, 255, 0])
      TransferPlayer([0, 747, 1, 0, 0, 2])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ControlVariables([1075, 1075, 0, 0, 9])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's no response, it's just a corpse..."])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ControlVariables([1075, 1075, 0, 0, 11])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>This bizarre feeling...\"That\" is just beyond these stairs ahead..."])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>There's a very strong possibility that we'll have to fight. Make sure we're well prepared before we climb these stairs."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>This bizarre feeling...\"That\" is just beyond the stairs before us."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>There is a very high probability that we will have to fight. Please ensure we're well prepared before heading up these stairs."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Yeah, even I can tell...\nSo this is what the calm before the storm feels like."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>............"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ControlVariables([1075, 1075, 0, 0, 11])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>This bizarre feeling...\"That\" is just beyond these stairs ahead..."])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>There's a very strong possibility that we'll have to fight. Make sure we're well prepared before we climb these stairs."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>This bizarre feeling...\"That\" is just beyond the stairs before us."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>There is a very high probability that we will have to fight. Please ensure we're well prepared before heading up these stairs."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Yeah, even I can tell...\nSo this is what the calm before the storm feels like."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>............"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1075, 0, 9, 2])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>Wait, we're going past the place where the White Rabbit wants us to be."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>Hold on, we're passing by the place where the White Rabbit wants us to be."])
        Empty([])
      BranchEnd([])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's no response, it's just a corpse..."])
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's no response, it's just a corpse..."])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    CallCommonEvent([354])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    CallCommonEvent([354])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    CallCommonEvent([354])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    CallCommonEvent([354])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ControlSwitches([100, 100, 0])
    ChangeSaveAccess([0])
    RecoverAll([0, 0])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_iriasu_st04c", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>You have finally reached this place...\nI have long awaited your arrival..."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>I am the Goddess of Creation, Ilias...\nThe one true god of\\*\\fi this world\\*\\fi..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Ilias, what's all this about...?!\nAre you the core of the chaosization...?!"])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>Yes... I have been in this place all along.\nI have continued to hold back the spread of the erosion while my body was being consumed by the chaos..."])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>Luka...\nDo you remember the communication I sent you on the day of your departure?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Y-yes..."])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>Soon, I will perish.\nAllow me to explain everything to you now..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>...No, I am Ilias!\nAre you not an impostor announcing herself as Ilias?!"])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>I have already told you... I am the Ilias of\\*\\fi this world.\\*\\fi Out of the many parallel worlds, I am the Ilias belonging to this one."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Then...then what am I?!\nIf you say you are the Ilias of\\*\\fi this world,\\*\\fi then I--"])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>Think back, other me...\nWho was it that placed the Six Ancestors' Great Seal upon you?"])
      ShowTextAttributes(["iriasu_fc4", 6, 0, 2])
      ShowText(["\\n<Ilias>Th-that was--"])
      FadeoutBGM([1])
      PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
      FadeoutScreen([])
      TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=255.0)", 1, false])
      ShowPicture([1, "bg001", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_iriasu_st04", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_stein_st02", 0, 0, 170, 0, 100, 100, 255, 0])
      Wait([30])
      FadeinScreen([])
      PlayBGM(["RPG::BGM(@name=\"scene_kanasimi4\", @volume=100, @pitch=100)"])
      Wait([60])
      ShowTextAttributes(["stein_fc1", 1, 0, 2])
      ShowText(["\\n<Promestein>Ilias... I will never forget how you pardoned me, a great sinner, for her crimes...\n...Just so you could use me. I've assisted you until now, so...we are even."])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>What on earth are you saying, you--"])
      ShowTextAttributes(["stein_fc1", 1, 0, 2])
      ShowText(["\\n<Promestein>............"])
      PlaySE(["RPG::SE(@name=\"mon_bakuzyu\", @pitch=100, @volume=80)"])
      FlashScreen(["Color(@red=170.0, @green=255.0, @blue=255.0, @alpha=255.0)", 60, true])
      ShowPicture([5, "80_iriasu_st06", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>Impossible... The Six Ancestors' Great Seal?!\nWhy are you casting it here...!?!"])
      ShowTextAttributes(["stein_fc1", 1, 0, 2])
      ShowText(["\\n<Promestein>According to my calculations, even you are vulnerable to this seal. After all, your equal the Dark Goddess Alipheese herself was sealed with it..."])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>Have you gone mad...?!\nBlack Alice, eliminate Promestein this instant--"])
      ShowPicture([6, "80_alice8th_st01", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
      ShowText(["\\n<Black Alice>Ufufu..."])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>Black Alice...you...\nNo, you two were..."])
      ShowPicture([6, "80_alice8th_st02", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["alice8th_fc1", 1, 0, 2])
      ShowText(["\\n<Black Alice>...Goodbye, Goddess Ilias."])
      PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
      FadeoutScreen([])
      ErasePicture([5])
      ErasePicture([6])
      ErasePicture([1])
      Wait([30])
      TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, false])
      PlayBGM(["RPG::BGM(@name=\"irias\", @volume=100, @pitch=100)"])
      FadeinScreen([])
      ShowPicture([5, "80_iriasu_st04c", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["iriasu_fc4", 6, 0, 2])
      ShowText(["\\n<Ilias>No way... this memory is...\nThen, I'm..."])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>Yes... You are not the Goddess Ilias of this world. You are the Ilias of the true world."])
      ShowTextAttributes(["iriasu_fc4", 6, 0, 2])
      ShowText(["\\n<Ilias>I am the Ilias of the true history...\nThat's why this world's history is totally unknown to me..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>But following that memory, I should have performed holy-dark fusion and revived. That was the goal of my Re-Creation Plan from the start."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>After that, I--\nTook on my final form, capable of holy-dark fusion, and Luka--"])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>Your memory remains far from certain...\nWhat happened after that is precisely the heart of this situation."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>You have heard from the White Rabbit that a critical error occurred in the true history.\nIt branched off into many parallel worlds due to the occurrence of the resulting paradox--"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Yeah... Just what is the paradox?!\nWhat the hell caused this error?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Yes... So what is the paradox?\nWhat on earth caused this error?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>The primary reason that space-time collapsed, and the paradox occurred...is that the Goddess Ilias died in the true world."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>The true world's Ilias... died...?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>No... I...?!"])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>Did you not say that I was the Ilias of the true world?! How could I be dead?!"])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>You are now little more than a fragment.\nThe greater portion of the true history's Ilias was destroyed."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>The Re-Creation Plan fell apart, Ilias was struck down by the hero Luka--\nAnd the great existence known as a god disappeared from the world entirely."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>The loss of such tremendous power, and the resulting vacuum of holy energy. These immediately destabilized the already-degraded space-time continuum."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>The aftermath partitioned time itself, warping the true history's past and future. And then, the absolute worst thing that could have happened, did."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>You know of it as the Great Disaster--\nThe catastrophe thirty years ago that brought about the certain collapse of the space-time continuum."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>The Great Disaster..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Our world was born as a result of that catastrophe, right? The first branch from the true world, the first parallel world--"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>This world came to be as a result of that catastrophe, correct? The first branch from the true world, the first parallel world--"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>Yes... Starting from there, countless parallel worlds have arisen. Just as countless bubbles form when water is churned..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Just what exactly was the Great Disaster?!\nWhat happened when the death of the Goddess Ilias warped past and future?!"])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>Rather than hear it from my lips...\nIt would be better that you see it with your own eyes."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>...I know you're here, White Rabbit.\nShow yourself."])
    ErasePicture([5])
    Wait([60])
    ControlVariables([1075, 1075, 0, 0, 13])
    PlaySE(["RPG::SE(@name=\"mon_tamamo2\", @pitch=100, @volume=80)"])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 0])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 0])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowPicture([5, "80_sirousagi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Ta-daaah! ♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You're still alive?!"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>I've already told you, I'm a universal constant.\nNow then, I shall guide you as Ilias says."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>To the day the catastrophe occurred...\nThirty years ago, in Remina..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>To Remina during the Great Disaster?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>To Remina during the Great Disaster...?!"])
      Empty([])

    BranchEnd([])
    ShowPicture([6, "80_sirousagi_st01", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_iriasu_st04c", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>Yes, you will be temporarily sent back in time.\nI'm counting on you, White Rabbit..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Asked or not, guiding is my job!\nWell then, here we go!"])
    ErasePicture([5])
    ErasePicture([6])
    FadeoutBGM([1])
    Wait([60])
    ShowAnimation([-1, 542, false])
    Wait([30])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ChangeTransparency([0])
    Wait([60])
    FadeoutScreen([])
    Wait([120])
    TransferPlayer([0, 730, 8, 51, 8, 2])
    ChangeTransparency([1])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ControlVariables([1075, 1075, 0, 0, 9])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([257, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([173, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
